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AI Insights · Timothy · July 2025

Top 5 School Games Performance on Unified Platform in Australia, Q2 2025

Explore the performance trends of the top 5 school games in Australia for Q2 2025, highlighting downloads, revenue, and active user metrics on a unified platform.

Top 5 School Games Performance on Unified Platform in Australia, Q2 2025

In the second quarter of 2025, the top school games in Australia showcased varied performance trends across downloads, revenue, and active users. Data from Sensor Tower provides insights into these applications' market behavior.

Math Crossword — Number puzzle from Tripledot Studios Limited saw a decline in weekly downloads, starting at approximately 10.6K and decreasing to around 1.8K by the end of June. Active users also followed a downward trend, dropping from 27.4K to 15.7K over the quarter.

Teacher Simulator: Exam Time by Kwalee Ltd experienced fluctuations in downloads, with a notable increase to 7.2K in late June. Despite minor revenue changes, weekly active users rose from 13.6K to 18.3K, indicating growing engagement.

Kids Games: For Toddlers 3-5 from RV AppStudios maintained stable download numbers, peaking at 1.4K. Active users hovered consistently around 4.3K, showing steady user retention.

Bad Student: School Prank by Mirai Games had an initial spike in downloads at 3.6K, which sharply declined to 251 by the quarter's end. Active users followed a similar decline, starting at 3K and falling to 261.

Lastly, SCHOOLBOY RUNAWAY - STEALTH from Linked Squad showed relatively stable download trends, with a slight increase to 684 in June. Active users saw some recovery, climbing from 1.4K to over 4K by the end of the quarter.

These insights into school game apps in Australia demonstrate diverse user engagement and adoption patterns. For more detailed analytics, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025